Arches
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically.
Focused exploration across entertainment, education, and high-intensity core gameplay.
All labs are listed newest to oldest, and every item has a dedicated page at /labs/[slug].
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically.
Macintosh and Commodore 64 clone games rendered from static bundles with fullscreen controls.
Three.js card and deck sandbox with shuffle flow and game-mode prototyping.
Generate app store icon and promo asset packs from a single source image.
Local-first GLSL and fluid shader experimentation environment.
We test mechanics quickly, refine what works, and evolve standout concepts into complete game experiences.
Notes, guides, and articles from the studio.
Key releases, engineering milestones, and client systems.