Augmented Reality Development
AR application development for mobile and web using ARKit, ARCore, ARFoundation, Vuforia, WebXR, and Unity AR.
- ✓ Cross-platform augmented reality solutions utilizing Unity ARFoundation, Apple ARKit, and Google ARCore
- ✓ Markerless horizontal/vertical surface detection, spatial anchors, and persistent coordinate tracking
- ✓ Image target recognition, 3D object scanning, and real-time environmental lighting estimation
- ✓ Real-world occlusion handling with depth sensors (LiDAR) for believable virtual object placement
- ✓ Lightweight WebXR browser-based augmented reality for frictionless zero-install consumer experiences
Mobile Augmented Reality Tracking Pipeline
Real-time perception flow combining optical camera feeds and inertial measurement sensors into anchored 3D scenes.
Engineering Workflow & Milestones
Use Case Analysis & Tracking Feasibility
Assess physical space constraints, lighting variations, tracking types (planar, image, spatial mesh), and target hardware.
Asset Pipeline & 3D Optimization
Optimize polygon counts, texture atlases, and PBR shader materials for real-time mobile camera compositing.
Tracking & Spatial Interaction Setup
Implement raycasting, pinch-to-scale gestures, rotational manipulation, and spatial audio anchoring.
Device Testing & Environmental Calibration
Test across varied indoor/outdoor lighting conditions and different sensor generations to ensure tracking lock.
Performance & Scale Benchmarks
High-fidelity spatial anchor positioning maintaining lock without drifting over extended sessions.
Unified codebase supporting both modern iOS LiDAR devices and broad Android hardware tiers.
Rapid plane detection within milliseconds of pointing device cameras toward floor or tabletop.
Engagement & Collaboration Models
Dedicated Build Pods
Autonomous engineering squads with technical direction, senior gameplay or backend engineers, and QA integration to accelerate sprint velocity.
Architecture Audits & Spikes
Targeted 2-week technical discovery sprints to de-risk platform boundaries, benchmark rendering performance, and establish system blueprints.
Full-Cycle Co-Development
End-to-end partnership embedded alongside internal studio leads from initial concept prototyping through commercial storefront release.
Ready to build with Drawk Studio?
Whether you need a dedicated engineering pod, an architecture review, or custom rendering and game systems, we are ready to assist.