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Tag: Unity

Showing production work tagged with Unity across Products, Projects, Services, Posts, and Labs.

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Projects

Pokemon GO Social Features

Work with Nerd Ninjas on Pokemon GO team for Niantic and Scopely. Feature team work on social features and player challenges with Scopely teams, enhancing player engagement. Unity, C# (client), Java (server), Protobuf, gRPC, Google Cloud.

Services

Full-cycle game development for mobile, web, desktop, and console. Unity 3D, Unreal, WebGL, custom engines. Gameplay, systems, networking, audio, UI, and production.

AR application development for mobile and web using ARKit, ARCore, ARFoundation, Vuforia, WebXR, and Unity AR.

End-to-end product research, ideation, development, and launch. From concept to ship across web, mobile, desktop, and game products.

Advanced gameplay programming, custom rendering pipelines, and technical direction for console, desktop, mobile, and web games. Responsive character controllers, HLSL/GLSL shaders, and 60+ FPS player experiences.