Products
Arcade-style football runner game teaching children how to safely avoid collisions and learn about concussions. Developed with Tripwire Arts and Barrow Neurological Institute. Dash, spin, jump, and sprint to the end zone with concussion education gameplay training modes. iOS (iTunes), Android (Google Play), and WebGL versions.
White label racing title for well-known European racing team. Four vehicle types, customization, and career mode. iOS Universal.
Branded automotive interactive experience for Hyundai Veloster. iOS Universal. Featured in a Times Square promo where people got to play on the big screen.
Barrow Brainball special edition for the Fiesta Bowl in Arizona. Concussion education arcade football runner game with Fiesta Bowl branding and special features.
Barrow Brainball special edition with Arizona Cardinals team branding and special features. Concussion education arcade football runner game.
Barrow Brainball special edition for Super Bowl XLIX (Arizona 2015). Concussion education arcade football runner game with Super Bowl special features.
Projects
Medical eDetailing platform with video conferencing between doctors and pharmaceuticals. Website, intranet, illustrations, marketing materials, iGuy cartoon, media programming, Flash/PDF/Video integration.
Arcade-style football runner game teaching children how to safely avoid collisions and learn about concussions. Dash, spin, jump, and sprint to the end zone with game play training modes that educate about concussions and brain injury. Shipped on Apple iTunes, Google Play, and web versions.
Barrow Brainball special edition for the Fiesta Bowl in Arizona. Concussion education arcade football runner game with Fiesta Bowl branding.
Barrow Brainball special edition with Arizona Cardinals team branding and special features. Concussion education arcade football runner game.
Barrow Brainball special edition for Super Bowl XLIX (Arizona 2015). Concussion education arcade football runner game with Super Bowl special features.
White label racing title for well-known European racing team while at Impossible Interactive. iOS Universal. Programmer/Developer on gameplay, racing systems, and production.
Hyundai Veloster HD branded experience for iOS Universal. Featured in a Times Square promo where people got to play on the big screen.
Services
Practical agentic workflows and intelligent orchestration for complex domain automation. Resilient multi-agent architectures, Model Context Protocol (MCP) tool servers, RAG knowledge pipelines, and self-correcting evaluation loops.
Posts
How Long Does It Take to Get Paid? Store Payout Schedules, Commissions, and Thresholds Across Apple, Google Play, Steam, Epic, and Console
October 28, 2026TL;DR: Launching a paid app or game does not mean money hits your bank account the next morning. Store payouts run on staggered settlement calendars, fiscal month cutoffs, minimum wire thresholds, and tax verification…