Projects
Open-world sandbox RPG combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay. Block-by-block construction, scripting, and minigame creation. Custom game engine with C++, Luau, Python, flecs ECS, Valve GameNetworkingSockets, WebRTC. Anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.
Chief architect of digital mortgage platform: web app, mobile/tablet app, APIs, drawing, rendering, digital signatures, notaries, and document management. MERS, MISMO (v1.02, v3, eNote), GSE (Fannie + Freddie) implementation and certification. .NET, Xamarin, UWP, Android, iOS, Azure, AWS.
Services
Full-cycle game development for mobile, web, desktop, and console. Unity 3D, Unreal, WebGL, custom engines. Gameplay, systems, networking, audio, UI, and production.
Modern web sites, web applications, and web services. HTML5, CSS3, JavaScript, TypeScript, Node.js, React, ASP.NET Core, REST APIs, and cloud-hosted services.
System design and architecture for complex software products. API design, data modeling, cloud architecture, platform selection, and technical direction.
Cloud application development and architecture on Azure, AWS, and Google Cloud. Document databases, relational DBs, serverless, storage, and cloud-native services.
Enterprise cloud systems engineered for scale, reliability, and security. Containerized microservices, event-driven pipelines, relational and NoSQL databases, and zero-downtime CI/CD deployment automation.