Type to explore Drawk studio productions

Discover cross-platform games, mobile apps, architecture articles, and interactive GLSL labs.

Tag: Networking

Showing production work tagged with Networking across Products, Projects, Services, Posts, and Labs.

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Projects

2XL Live Systems

Client + server SDK development with standards-based multiplatform multithreaded secure network library. Implemented 2XL Live (live.2xlgames.com) and Your Real Rewards (leaderboards, achievements, stats). JSON messaging, secure messaging, game client webkit-based UI.

Services

Multiplayer game and real-time application development. Client/server architecture, WebRTC, WebSockets, gRPC, Photon, Netcode, enet/raknet, and custom networking solutions.